Snapshot time! Dinnerbone je otklonio dosta bugova dok je Jeb radio na Pocket Minecraftu za vaše pametne telefone. U ovoj verziji Zombiji i Skeletoni su pojačani, ovisno o tome na kojoj težini igrate. Ako igrač dotakne zombija koji gori i sam će se zapaliti. Dodan je novi Dropper blok (na slici) koji je izgledom i funkcijom vrlo sličan dispenseru ali može stavljati iteme u minecart. Opcija za promjenu tekstura je premještena iz glavnog menija te je tako moguće mijenjati teksture dok ste u svom svijetu ili na nekom serveru. Može se i promjeniti veličina i prozirnost chata po vašoj želji.
Za punu listu promjena na engleskom jeziku kliknite na read more
Ovaj snapshot možete skinut na linkovima:
- Client: http://assets.minecraft.net/13w03a/minecraft.jar
- Server: http://assets.minecraft.net/13w03a/minecraft_server.jar (ili EXE)
- Improved command blocks
- Comparators fed by command blocks will now indicate whether the last run command was ran successfully
- Added
/testfor
command to test for players, use comparators to get an analog redstone signal indicating the amount of found players
- You can now drop items from inventory screens
- Improved detector rails
- Comparators powered by them now give out a signal depending on the fullness of the container on the rail
- Improved Quartz blocks
- Pillar Quartz Blocks can now be placed in any orientation – placement works like with wooden logs
- Screenshot
- Added Dropper block
- Screenshot
- Crafting recipe
- Places items in containers in front of them, if there is no container it will dispense the item without using it
- Improved the menu
- Added some new chat options in multiplayer menu: Focused Height, Unfocused Height and Width – Screenshot
- Moved the texture packs button – You can now change texture packs in-game! – Screenshots
- Improved TNT carts
- When blown up using activator rails, they no longer destroy rails and supporting blocks – Screenshots
- Still blow up redstone stuff
- Made skeletons significantly harder to melee and
- Scales to difficulty
- They now shoot faster when their target is closer
- Made zombies harder to shoot
- Scales to difficulty
- They now group up on targets
- When on fire, they can now set players on fire
- Now become aggresive when shot from further away
- Added a hopper minecart
- Screenshot
- Crafting recipe
- Works as expected
- Fixed some bugs
- Fixed a certain death message failing to show
- Fixed TNT carts exploding instantly when derailing
- Fixed dying stacked leather armor duplicating the armor
- Fixed water not forming source blocks properly on top of existing source blocks
- Fixed powered rails and activator rails not updating properly on slopes
- Fixed a crash when breaking a jukebox with no record inside
- Fixed the wither visually consuming and transforming some of its needed blocks in Peaceful
- Fixed block breaking progress resetting when the held item changes
- Fixed clicking on items in the inventory being delayed
- Fixed the world generating in stripped parts
- Fixed the daylight sensor emitting power in the nether
- Fixed the game crashing when trying to render certain blocks
- Fixed doubled up TNT Carts causing huge lag
- Fixed the debug file “stitched_items.png” overlaying textures on itself
- Fixed hoppers accessing items of chests that aren’t connected
- Fixed melon and pumpkin seed stems using the fully grown texture scaled down to the right size
- Fixed cake using the inside texture on all sides when placed
- Fixed the hopper not updating its power state when placed
- Fixed the hopper still duplicating items
- Fixed the hopper not changing its label in the GUI when renamed
- Fixed being killed by a ghast’s fireball showing
entity.SmallFireball.name
as the thing that did the final blow