Snapshot 13w04a

Ovotjedni snapshot ima vrlo zanimljive promjene. Za multiplayer borbe dodan je Scoreboard, tablica za bilježenje broja killova. Dispenseri i dropperi se mogu okretati u svih 6 smjerova, a sa dispenserom možete koristiti nekoliko novih itema kao što su TNT, bonemeal i flint and steel. Opet smo dobili promjene u ponašanju mobova, a sada se boje hodati po tračnicama. Ovo je dodano zato da nam ne zaustavljaju minecart u vožnji. Tu su još i promjene sa bonemealom, te ga je sada za sadnicu drva potrebno iskoristiti 2, a za wheat čak 7 puta. Za punu listu promjena na engleskom jeziku kliknite na read more

Snapshot možete skinuti na linkovima:

@redstonehelper

  • Renamed command block now use their name instead of @ in the chat
  • Comparators can now be used with jukeboxes
    • Output signal strength relates to disk number
  • Improved bonemeal
    • No longer gives instant growth – Instead, each use advances one growth stage. Seeds now need 7 bonemeal, saplings need 2.
    • Gives off green particles when used – Screenshot
  • Mobs are now scared of minecart tracks
  • Added a new feature
  • Improved double slabs
    • 43:8 will now be the “smooth double slab” and will remain so
    • Generally: If the top bit is set, the top texture will be used on all sides, also allowing for smooth sandstone blocks (43:9)
    • Screenshot
  • Improved dispensers
    • Added more behavior
    • They now activate TNT
    • They now use bonemeal
    • They now use flint and steel, decreasing durability of the tool
    • They now equip armor automatically
  • Dispensers and droppers can now face all 6 directions
  • Fixed some bugs
    • Fixed a few block-update related issues
    • Fixed some retracted pistons still having an extended arm
    • Fixed flowing water still dragging flying players
    • Fixed chests appearing open when they are actually closed
    • Fixed achievements not surviving updates
    • Fixed breeding animals being able to consume more than one of the item used to breed
    • Fixed boats and minecarts dropping when broken in creative mode
    • Fixed many armor enchantments not working on mobs
    • Fixed certain new redstone output devices overwriting redstone wire signal strength with a lower signal strength
    • Fixed the hopper always trying to fill the first slot first, causing it to ignore other items if the first slot can’t be filled
    • Fixed variable redstone strength causing strange update behavior
    • Fixed certain blocks producing the wrong particle effects when ran on/punched/broken
    • Fixed certain monostable Circuits only working in a North/South configuration when activated directly using a button
    • Fixed doors not mirroring their texture when placed the other way round
    • Fixed iron doors not updating properly when removing the redstone block powering them
    • Fixed hopper minecarts falling out of the world crashing the game
    • Fixed changing the texturepack ingame rendering stuff weirdly
    • Fixed hopper minecarts’ behavior regarding activator rails being backwards
    • Fixed using Pick Block on TNT carts and hopper carts giving normal minecarts
    • Fixed dispensers not spawning mobs with their name if the spawn egg has been renamed
    • Fixed dispensers not placing hopper minecarts on rails